The more we learn about the Apple Watch, the less it seems like a revolutionary departure from the existing wearable market.

In particular, it has a lot of overlap with Android Wear, Google’s own wearable platform.

That much became clear last week, when Apple released its design guidelines for third-party apps. Parsing the guidelines alongside those for Android Wear reveals two like-minded approaches: quick, contextual interactions are paired with data collection from sensors.

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